denolz.blogg.se

Sonic generations level models
Sonic generations level models










sonic generations level models

Nothing in the tower is necessary bad, besides a lot of switches and Rocket Wisps, but it just drags on and on for so long that it’s bogs the whole level down.Ī lot of the problems that I have with Planet Wisp are here in Crisis City. The entire rest of the level is spent scaling this tower, which takes a roughly 4 and a half minute level into an 6 and a half minute level.

sonic generations level models

If H*cc wasn’t a gigantic pit of lava and death, I’d imagine it to look something like this. But then, then IT happens.Īt this point, Sonic is shot off to this tall, spiraling (I’m guessing) mining facility. It then transitions to a Quick Step segment made to imitate one of the Planet Wisp levels from Sonic Colors, which is a neat touch. Slower paced platforming that still feels fun and rewarding for using all of Sonic’s moves at the right times. There’s a bunch of wide, open areas for Sonic to run around in, leading to a whole lot of different paths to take, it then transitions into a 2D section which is about what you’d expect from a 2D section in a Boost game. Overall the first 60% of the level is great. I don’t completely love the level’s layout though. I love Planet Wisp, it has incredible music, visuals, and theming.












Sonic generations level models